Unity Game Development-Summer Camp

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For Enquiry

    Unity Game Development-Summer Camp

    Duration-40 hours

    Schedule-March 30th to May 25
    Monday to Friday
    1 pm to 2 pm

    Fees-Rs 12500

    Syllabus

    Intoduction to C# language and unity
    Getting started with unity
    Space shooter
    Side scrolling shooter
    Rotational shooter
    Cross shooter
    Space Invadors
    Mouse collision
    2D platformer
    Gravity Platformer
    2D platform – shoooter game
    3D platform – shoooter game
    3D catching games
    3D Ist person shooter
    3D coins collection
    3D roller ball
    3D Runner
    3D Runner switcher
    3D kart game
    3D Jetpack game
    3D Turret game
    3D Grabber game
    3D space invader
    3D Cannon game
    3D Kong game
    3D colour shooter
    3D Match 3 game
    2D runner
    2D runner switcher
    2D Kong
    2D Cannon
    2D Turret
    2D Runner 2

    What is this Course ?

    •Scripting tells our GameObjects how to behave; it’s the scripts and components attached to the GameObjects, and how they interact with each other, that creates your gameplay. Now, scripting in Unity is different from pure programming. If you’ve done some pure programming, e.g. you created a running app, you should realize that in Unity you don’t need to create the code that runs the application, because Unity does it for you. Instead, you focus on the gameplay in your scripts.
    •Unity runs in a big loop. It reads all of the data that’s in a game scene. For example, it reads through the lights, the meshes, what the behaviors are, and it processes all of this information for you.
    •If you think about television, where, for example in North America, you have 29.5 frame/sec, Unity needs to do the same thing. It’s running single discrete frames, one after another. You direct Unity with the instructions that you write in your scripts, and Unity executes them frame after frame as fast as it can.
    •Achieving a high frame rate means not only your game will look more fluid, but your scripts will also be executed more often, making controls more responsive.

    Learning Outcome

    Learning how to use the various fundamentals of Unity
    Understanding how everything works in the engine
    Understanding the basic concepts of game design
    Creating and building actual sample games
    Learning how to deploy your projects to the market