Schedule-May 2nd to May 27
monday to Friday 6 pm to 7 pm
Day 1; Introduction to Tinkercad,
Tinkercad interface and shape movement.
Day 2; Shape manipulation and scaling of objects in design environment.
Day 3; Basic Shapes part 1, Project 1: Beginner – part 1.
Day 4; Basic Shapes part 2,Project 1: Beginner – part 2.
Day 5; Tools and Features.
Hole, Group, Ungroup, Align, Flip.
Day 6; Project 2 : Penguin – part 1.
Day 7; Project 2 : Penguin – part 2.
Day 8; Work plane and Ruler – tools.
Day 9; Project 3: Star Wars BB8 Robot – part 1.
Day 10; Project 3: Star Wars BB8 Robot – part 2.
Day 11; Project 3: Star Wars BB8 Robot – part 3.
Day 12; Advanced techniques part 1
Circular pattern, Linear pattern.
Day 13; Advance techniques part 2
Duplicating , Slicing of models.
Day 14; Project 3: Spot Robot – part 1.
Day 15; Project 3: Spot Robot – part 2.
Day 16; Project 3: Spot Robot – part 3.
Day 17; Project 3: Spot Robot – part 4.
Day 18; Featured Shapes
Day 19; Project Assesment
Day 20; Import, Export, Sharing and Downloading models.
What is this Course ?
3D modeling is the creation of a three-dimensional object inside of simulated software. The object can be created from simple shapes all the way up to complex high-polygon models. A polygon is one triangle, and It takes many triangles to make a circle or complex object.
Often—and depending on the format of modeling you’re trying to achieve—real-world objects are scanned into the software through a 3D-scanning device; then, those objects are used as digital tracing paper to create the final model using the same process mentioned above. Once created, these objects can be scaled and manipulated however the user sees fit.
1. Increases your creative workflow
2. You get to understand how shapes work
3. You can communicate better with other team members
4. Increased design vocabulary
5. You can create more realistic and detailed design concepts
6. More job opportunities
7. You can handle multimedia presentations
8. Learning is easier than you think